\ Career Path /
Q1What I Studied
During college, I majored in German Literature, with a focus on works related to modern German society and war. Outside of my studies, I joined a cheerleading club and was a manager for the karate club. Despite having no prior experience in either, I saw college as my last chance to step outside my comfort zone. I was also especially passionate about the German language, and my monthlong solo trip across Europe continues to inspire my work today.

Q2Why I Joined SEGA
SEGA holds a special place in my heart as the company that sparked my lifelong passion for video games. My dad got me into gaming at a young age with NiGHTS on the SEGA Saturn. SEGA's efforts to revive classic IPs also showed a rare willingness to take risks. That spirit resonated with me, and I decided to join because I felt I could truly grow here.
Q3My First Assignments at SEGA
My first role involved configuring data for mobile titles. This included managing login bonuses and premium character lineups. Because the game had been live for years, there was so much going on, that making sure every single little piece of data showed up in-game proved quite the challenge. After tons of studying our manuals and getting help from the higher-ups, I gradually came to handle ops independently.

Q4Biggest Surprise After Joining SEGA
I always assumed that working in the game industry meant long hours and a constant grind. Once I actually entered the industry, my view of it became much more positive. I could usually leave work on time, and it was easy to take time off when unexpected personal commitments came up. Whenever I ran into problems, my senior colleagues always made time to help, even when they were busy. We have a strong culture of teamwork, with people supporting one another instead of trying to handle things alone.
I conduct daily one-on-one meetings with new employees as a mentor, providing work-related support and checking in on their well-being.
Q5Current Duties
Until recently, I worked on mobile games, adjusting the matchmaking and UI and designing new features. One particularly memorable project was implementing Arabic language support, which took about a year to complete. I coordinated with programmers, artists, translation vendors, and native-speaking staff to implement UI changes that accommodated right-to-left text and some pretty complex grammar. Since then, I've shifted to a new role, applying what I've learned up to now.






