Q1Our Studio's Style
This studio develops a wide range of games and isn't bound by one genre. The Sonic series is at the heart of what we do, but the series encompasses much more than 2D and 3D action platforming. We've delved into open-world exploration, racing, and even sports, as we'd like to give players more and more ways to engage with Sonic. Outside of Sonic, we develop rhythm games, card games, and other content for arcades, as well as other works within SEGA's vast IP catalog like Puyo Puyo. In order to work across so many genres, we need to be specialists in everything we create. For example, SEGA has teams that have made racing games for more than 20 years, and we can incorporate their expertise into new projects. Because our specialist teams can collaborate with one another and with other studios, we're in a strong position to create a diverse range of games.
Q2Our Studio's Values
I've never thought of myself as a genius. That's why I'm honest about my shortcomings and never hesitate to lean on my colleagues' knowledge and skills. I may have my own ideas, but if someone brings better ideas to the table, I'm happy to incorporate them. When people with different strengths come together, they attain heights greater than any individual can alone. That's why creating things as a team has meaning. Instinct and logic are also valuable tools in making decisions. If something makes sense on paper but doesn't feel exciting, I look into the root cause. If a concept clicks right away, I try to find the words to express the logic behind it. Rather than imposing my ideas upon the creative team, I'd like to share my reasoning, listen to everyone, and draw out the group's potential. I value this method of bringing out the best in everyone to make the best games possible.





